Week 13 Playoff Picture: 2 wild cards left, all seeds up for grabs
One division fight left, two wild card spots undecided, a first round bye up for grabs, and a spot in the Toilet Bowl is still available!
The Divisions:
The Wild Card:
One Wild Card slot will go to the loser of the Flannel/Capo game (or Flannel in case of a tie). The other two are up for grabs between five teams: Old No. 7, Brawlers, Ramjets, Drow, and Malleus.
Seeding:
The Divisions:
- Beavers have clinched.
- Rednecks have clinched.
- The winner of the Flannel/Capo game is the winner of the Right Division. Capo beat Flannel previously so a tie is as good as a win for them.
The Wild Card:
One Wild Card slot will go to the loser of the Flannel/Capo game (or Flannel in case of a tie). The other two are up for grabs between five teams: Old No. 7, Brawlers, Ramjets, Drow, and Malleus.
- Old No. 7 need a win OR a Brawler loss OR a Ramjet loss. [87% of possible scenarios]
- Brawlers need a win OR losses by Ramjets, Drow, and Malleus. [56% of possible scenarios]
- Ramjets need a win and a loss by either Old No. 7 or Brawlers. [37% of possible scenarios]
- Drow need a win and losses by both Brawlers and Ramjets. [12% of possible scenarios]
- Malleus need a win and losses by Brawlers, Ramjets, and Drow. [6% of possible scenarios]
Seeding:
- Beavers need a win or tie OR Redneck loss or tie to gain the #1 seed. Beavers can do no worse then the #2 seed and thus are guaranteed a bye.
- Rednecks need a win and Beaver loss to gain the #1 seed. Rednecks need a win OR a tie and a Flannel/Capo tie to hold on to the #2 seed. As a division winner they can do no worse then the #3 seed.
- Capo can be the #2 seed with a win and Rednecks loss or tie OR with a tie and Rednecks loss. Otherwise, they are the #3 seed with a win or tie; the #4 seed with a loss and Old No. 7 loss; or the #5 seed with a loss and Old No. 7 win.
- Flannel can be the #2 seed with a win and Rednecks loss or tie. Otherwise they are the #3 seed with a win and Rednecks win or tie; the #4 seed with a tie OR loss and Old No. 7 loss; or the #5 seed with a loss or tie and Old No. 7 win.
- Old No. 7 gains the #4 seed if they win and Capo/Flannel do not tie. Old No. 7 can also end up the 5 or 6 seed.
- Brawlers and Ramjets can not be the #4 seed but can finish at #5 or #6.
- Drow and Malleus can only get in as the #6 seed.
Labels: 2007


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